Jeremy Pippin is a virtual worlds developer and web project manager living in New York City. He likes ducks.
SL»DB: Simple database storage for Second Life
Palm TX: porn-free (IMPORTED)
Found this post in an old blog while conducting an internet enema, and it filled me with nostalgia for the days before smartphones. Thought I’d re-post it. Last week, I found myself shivering with cold sweats. It had been ages since I had spent a ridiculous amount of money on a marginally useful gadget. So, [...]
Dear Street-Corner Mime
Dear Creepy Street-Corner Mime, I just want a word to explain to you why I reacted the way I did when you playfully “discovered” an invisible wall in front of me on the street the other day. I admit that kicking you in the testicles and running away screaming like a girl was an indecorous [...]
Dear Cats
If you haven’t seen this…
Your soul is a withered ruination. But don’t worry; everything’s okay now.
Code Snippets
With a strange combination of GeSHi, CSS, and WordPress plugins, I finally managed to get an LSL code pasting solution I’m happy with: default { state_entry() { llSay(0, "Hello, douchebag!"); } touch_start(integer total) { llSay(0, "Quit fucking [...]
A Note About Theme
I’ve been asked, with increasing frequency, about the theme/genre of our products. A lot of weapon-makers concentrate on making replica weapons: Beretta 9mms, Desert Eagles, Uzis, etc. We’ve never really done that, and I’m forever being asked why.
Suspended!
So… I got suspended from Second Life for “misrepresentation of a Linden.” Funny, because I’ve had no contact with anybody outside my friends list for the last several days, and most of those conversations were chatting about, y’know, my cat. Or scripting questions. I’ve certainly not represented myself as a Linden in any way, shape, [...]
The Man, The Myth
I’m kidding about the title. But in all seriousness, I’m not the dick many Second Lifers think I am. I titled my blog “That Griefer Guy” as a joke, because I’m often known as just that, as if my only purpose as a Second Life creator has been to create chaos and disruption in sandboxes [...]

